Designing experiences
Learn how to translate user needs into a prototype solution and test it with them before investing in development.
Who is it for
Freelance designers
Product/project managers
Digital enthusiasts
Junior designers
I am very happy that I decided to invest in this course. It really helped me to get an overview of how the process of creating a user experience works and how to deal with it systematically.

At first, I was skeptical of whether the course was appropriate for me, as I am not a designer. Now I understand users better, and do my job better because of it. Highly recommended – also for those who work in marketing and development.

The course was definitely one of the highlights of the year for me. The perfect mix of theory and practice - more practice than you'd think! And the result is my own app. Don't doubt in yourself, if you aren't yet a skilled designer. Let go!
As part of the course, I put myself into the role of researcher for the first time, and tried doing a usability test interview with the target group of real users. The course is great and I recommend it to both beginners and experienced UX designers!
Modern format
Curriculum
Welcome
- Opening access and communication channels
- Invitation to participate by e-mail
- Contact with mentor in the cohort Slack channel
- Moderated introductions of all participants
- Setting personal goals for the course
- Mentor's instructions for the first exercise
User experience basics
- What we need to know before designing
- Gathering insights from research (if we have it)
- Methods for finding solutions to user problems
- Limiting yourself to soon in the search for solutions
- When & why to consider technical realities
- Choosing a problem & imagining different solutions
- Overview of selected problems & conceived solutions
- Sharing suggestions for improvement
- Remaining questions & answers on the topic
Key elements of the experience
- Why you shouldn't start designing in Figma
- The role of interfaces in the user experience
- User paths vs. interface architecture
- All the interface elements & states available to us
- How to define the interface architecture
- Draft "ideal path" to scope your prototyping work
- Overview of specifics/influences in your environments
- Sharing suggestions for improvement
- Remaining questions & answers on the topic
The power of prototyping
- What kinds of prototypes we know & their uses
- Rules for interactivity and use of animation
- How to connect screens in a Figma prototype
- How to prepare a Figma prototype for use
- Different preparations for different purposes
- Preparing a prototype to test the solution
- Overview of specifics/influences in your environments
- Sharing suggestions for improvement
- Remaining questions & answers on the topic
Validation and iteration of solutions
- Who we test with, when and what we need
- What we really check when we validate solutions
- How to run a successful user test
- When to start iterating your solution
- Validating iterations with test users
- Validation of solutions with a prototype
- Overview of responses & prototype iterations
- Sharing suggestions for improvement
- Space for additional questions and answers
Check-in session
- How you applied course skills in daily work
- Evaluating personal goals for the course
- Mutual suggestions for further development
- Feedback on the effectiveness of the course
- Receiving a diploma for successful completion
- Invitation to participate in the alumni community
Skills you acquire
Your mentors

Senior user experience designer, who firmly believes that the discovery phase is the basis for quality digital products. For almost 7 years she has been planning medical applications and back-end systems at Slovenian startup company MESI. Lately, she has been focusing on the design of complex systems and business applications. She worked with Zavarovalnica Triglav, Krka, Kaldi, Loftware/NiceLabel, Neuron and others. As an active member of the Slovenian UX community, she organizes and leads the Slovenian edition of Global Service Jams and the monthly event SD x UX Drinks.
Options and prices
Regular program
- 4× recorded lessons by the tutor
- 4 practical exercises
- 4x 2-hour group corrections
- Check-in session one month after the course
- Working in a small, close-knit group
- Private channel for communication between participants
- Unlimited access to tutor recordings
- Unrestricted access to presentations by the mentor
- Unlimited access to reference examples from lessons
- Unlimited access to templates for practical exercises
- Unlimited access to the cohort archive
- Unlimited access to additional literature
- Unlimited access to the school's alumni community
- Course certificate
Intensive program
- 4× recorded lessons by the tutor
- 4 practical exercises
- 4x 2-hour group corrections
- Check-in session one month after the course
- Working in a small, close-knit group
- Private channel for communication between participants
- Unlimited access to tutor recordings
- Unrestricted access to presentations by the mentor
- Unlimited access to reference examples from lessons
- Unlimited access to templates for practical exercises
- Unlimited access to the cohort archive
- Unlimited access to additional literature
- Unlimited access to the school's alumni community
- Course certificate
- 4x 1-hour one-to-one mentoring
- Learning from your real, commercial project
- Feedback specific to your environment
- Discreet cooperation, protection of trade secrets
Fundamental
We've put together three online courses, that form a foundation for your successful entry into the industry. They take you through the entire process of developing a digital product.