Experience design

Learn how to translate user needs into a prototype solution and test it with them before investing in development.

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Enrol in the queue
The course is scheduled to start
04/2024
The date of the next cohort is currently unknown.
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Enrol in the online course
Deadline:
18.4.2024
Course starts:
20.4.2024
Next cohort:
date not set
email
Get 5 free lessons
Selected course lessons via email
Each contains a practical exercise
Put your knowledge to work straight away
The designer holds the lamp to illuminate the user's path through the maze.

Who is it for

Freelance designers

Ensure a successful pitch: answer the client's brief with a quick visualisation of the solutions, and support the selection of the most effective one with feedback from the target users.

Product/project managers

How do we identify the optimal solution before we invest a lot of time and money in development? By quickly validating different ideas before a single line of code is written.

Digital enthusiasts

You want to make your own app. Avoid the frustrations of development and check in advance that it will work as you imagined - in just four weeks.

Junior designers

Find out what happens in the early stages of design - before you start Figma and spend too much time on the visual appearance of the product.
I am very happy that I decided to invest in this course. It really helped me to get an overview of how the process of creating a user experience works and how to deal with it systematically.
Taja
Taja
Junior UX/UI designer @ Kamino
At first, I was skeptical of whether the course was appropriate for me, as I am not a designer. Now I understand users better, and do my job better because of it. Highly recommended – also for those who work in marketing and development.
Ema
Ema
Copywriter @ Synthesia
The course was definitely one of the highlights of the year for me. The perfect mix of theory and practice - more practice than you'd think! And the result is my own app. Don't doubt in yourself, if you aren't yet a skilled designer. Let go!
Darya
Darya
International sales @ MESI

Modern format

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Online sessions, for exchange with international participants and the course mentor
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Practical work outside sessions, according to your own schedule and available time
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Focused on a specific professional skill that you can use immediately at work
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Full of real industry challenges that you can face for the first time in the safe environment of the course
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Supported by current theory from the industry, and the mentor's professional experience in it
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The intensive version of the course offers one-to-one mentoring on your own project
Developed in collaboration with designers and executives
Kolektor
Loftware
Povio
Cosylab
Synthesia
Mesi
Kamino
Tom PIT
LeanIX
Klevio
NU
Flaviar
Httpool
3fs
Kolektor
Loftware
Povio
Cosylab
Synthesia
Mesi
Kamino
Tom PIT
LeanIX
Klevio
NU
Flaviar
Httpool
3fs

Curriculum

Before the course

Welcome

  • Opening access and communication channels
  • Invitation to participate by e-mail
  • Contact with mentor in the cohort Slack channel
  • Moderated introductions of all participants
  • Setting personal goals for the course
  • Mentor's instructions for the first exercise
Week
1

User experience basics

Video lessons
  • What we need to know before designing
  • Gathering insights from research (if we have it)
  • Methods for finding solutions to user problems
  • Limiting yourself to soon in the search for solutions
  • When & why to consider technical realities
Individual, private exercise
  • Choosing a problem & imagining different solutions
Group meeting
  • Overview of selected problems & conceived solutions
  • Sharing suggestions for improvement
  • Remaining questions & answers on the topic
Week
2

Key elements of the experience

Video lessons
  • Why you shouldn't start designing in Figma
  • The role of interfaces in the user experience
  • User paths vs. interface architecture
  • All the interface elements & states available to us
  • How to define the interface architecture
Individual, private exercise
  • Draft "ideal path" to scope your prototyping work
Group meeting
  • Overview of specifics/influences in your environments
  • Sharing suggestions for improvement
  • Remaining questions & answers on the topic

Week
3

The power of prototyping

Video lessons
  • What kinds of prototypes we know & their uses
  • Rules for interactivity and use of animation
  • How to connect screens in a Figma prototype
  • How to prepare a Figma prototype for use
  • Different preparations for different purposes
Individual, private exercise
  • Preparing a prototype to test the solution
Group meeting
  • Overview of specifics/influences in your environments
  • Sharing suggestions for improvement
  • Remaining questions & answers on the topic
Week
4

Validation and iteration of solutions

Video lessons
  • Who we test with, when and what we need
  • What we really check when we validate solutions
  • How to run a successful user test
  • When to start iterating your solution
  • Validating iterations with test users
Individual, private exercise
  • Validation of solutions with a prototype
Group meeting
  • Overview of responses & prototype iterations
  • Sharing suggestions for improvement
  • Space for additional questions and answers
After the course

Check-in session

  • How you applied course skills in daily work
  • Evaluating personal goals for the course
  • Mutual suggestions for further development
  • Feedback on the effectiveness of the course
  • Receiving a diploma for successful completion
  • Invitation to participate in the alumni community

Skills you acquire

Design thinking
Soft skill
Fast, rough prototyping
Hard skill
Role of designer in development team
Soft skill
Making sense of data
Hard skill
Brainstorming
Hard skill
Visualization of information
Hard skill
Implementation of user testing
Hard skill
Asking good questions
Hard skill

Your mentors

Amedea Derenda
Amedea Derenda

Experienced user experience designer who firmly believes that the discovery phase is the basis for quality digital products. For almost 7 years she has been designing medical applications and back-end systems at the Slovenian start-up MESI, and for the last few years she has been designing complex systems and business applications. She has worked with companies such as Zavarovalnica Triglav, Krka, Kaldi, Loftware NiceLabel, Nevron and others. As a very active member of the Slovenian UX community, she organizes and manages the Slovenian edition of Global Service Jams and the monthly event SD x UX Drinks.

Aljaž Vindiš
Aljaž Vindiš

Aljaž's work includes designing solutions in the areas of IoT and digital twins, infographics and data visualisation, cartography and spatial orientation, and personalised or contextually tailored content. His collaborations with leading companies in the media and technology industries have resulted in numerous business successes, excellent user feedback and professional awards in the fields of design, journalism and statistics. Along the way, he has been involved in the creation of three internationally successful teams. He is constantly dedicated to finding and mentoring young talent, and expanding his knowledge through lectures, workshops and trainings. He has conducted over fifty of them, both at home and abroad.

Options and prices

Regular program

732
Eur
600
EUR
Nett
+
22
%
VAT
  • 4× recorded lessons by the tutor
  • 4 practical exercises
  • 4x 2-hour group corrections
  • Check-in session one month after the course
  • Working in a small, close-knit group
  • Private channel for communication between participants
  • Unlimited access to tutor recordings
  • Unrestricted access to presentations by the mentor
  • Unlimited access to reference examples from lessons
  • Unlimited access to templates for practical exercises
  • Unlimited access to the cohort archive
  • Unlimited access to additional literature
  • Unlimited access to the school's alumni community
  • Course certificate

Intensive program

1464
Eur
Eur
1200
EUR
Nett
+
22
%
VAT
  • 4× recorded lessons by the tutor
  • 4 practical exercises
  • 4x 2-hour group corrections
  • Check-in session one month after the course
  • Working in a small, close-knit group
  • Private channel for communication between participants
  • Unlimited access to tutor recordings
  • Unrestricted access to presentations by the mentor
  • Unlimited access to reference examples from lessons
  • Unlimited access to templates for practical exercises
  • Unlimited access to the cohort archive
  • Unlimited access to additional literature
  • Unlimited access to the school's alumni community
  • Course certificate
  • 4x 1-hour one-to-one mentoring
  • Learning from your real, commercial project
  • Feedback specific to your environment
  • Discreet cooperation, protection of trade secrets
New

Fundamental bundle

22
%

We've put together three online courses for you that are the foundation for a successful entry into the industry. They take you through the entire process of designing a digital product.

email
Get 5 free lessons
Selected course lessons via email
Each contains a practical exercise
Put your knowledge to work straight away
shopping_cart
Enrol in the queue
The course is scheduled to start
04/2024
The date of the next cohort is currently unknown.
shopping_cart
Enrol in the online course
Deadline:
18.4.2024
Course starts:
20.4.2024
Next cohort:
date not set

Frequently asked questions

Is this course suitable for me?
How can I apply?
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Is it possible to pay in installments?
Can I cancel my application before starting the course?
Are the course sessions being recorded?
How can I access course materials?
Can I withdraw from the course after it has started?